Rarity | |
Attribute | Shimmer |
Role | Support |
Buffs & Debuffs
Buffs
AP Up, Healing, Recovery
Debuffs
Dispel Buffs
Asenath (Nefertem) Basic Information
Asenath is a healing Esper that grants both AP buffs and Health Regen.
Lotus Steps grants all allies AP and Lotus Mark, which reduces damage taken. Each Lotus Mark triggered boosts Asenath’s AP.
Dancing Buds is a powerful team-wide healing ability which applies the Recovery effect to each teammate.
Recommended Sets
Wind Walker Set x4
SPD +25%
Adamantine Set x2
All Allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns
Abiding Panacea Set x4
Healing Efficacy +30%
Adamantine Set x2
All Allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns
Asenath (Nefertem) Abilities
Prelude to Life
Deals damage to an enemy equal to 120% of ATK with a(n) 60% chance of dispelling a buff from the target.
- Damages increased to 105%
- Damages increased to 110%
- Damages increased to 115%
- Damages increased to 120%
Warm Harmonics (Passive)
Heals all allied Espers equal to 10% of their max HP plus 80% of Nefertem’s ATK, and grants Recovery for 1 turn. Cooldown: 3 turns.
- Healing amount increased to 60%
- Healing amount increased to 70%
- Healing amount increased to 80%
- Cooldown reduced by 1 turn(s)
Wind Stage
Increases team-wide AP by 25% and grants Lotus Mark. Cooldown: 4 turns.
- AP boost increased to 15%
- AP boost increased to 20%
- AP boost increased to 25%
- Cooldown reduced by 1 turn(s)
After Ascension:
Increases team-wide AP by 25% and grants Lotus Mark. Each triggered Lotus Mark increases AP by 20%. Cooldown: 4 turns.
Captain Ability
Increases ally DEF in Ritual and Sonic Miracles by 30%