Rarity | |
Attribute | Flow |
Role | Fighter |
Buffs & Debuffs
Buffs
Debuffs
Diseased, Poison
Kara (Serket) Basic Information
Kara’s poisoning abilities make her something of a “slow burn” DPS Esper.
All of Kara’s attack inflict Poison on targets for several turns. These Poison debuffs can stack into further, devastating variants with each successive hit.
Recommended Sets
Wind Walker Set x4
SPD +25%
Apollo’s Bow Set x2
ACC +25%
Wind Walker Set x4
SPD +25%
Sword Avatara Set x2
Grants a 25% chance of using Counterattack upon taking damage
Kara (Serket) Abilities
Scorpion Claw
Deals damage to an enemy equal to 120% of ATK with a(n) 60% chance of inflicting SPD Down for 2 turns.
- Damage increased to 110%
- Trigger Chance increased to 50%
- Damage increased to 120%
- Trigger Chance increased to 60%
Deadly Toxin
Each attack Poisons target, lasting 2 turn(s).
After Ascension:
Each attack Poisons the enemy for 2 turn(s) or extends Poison by 1 turns(s) if already Poisoned.
Doomstroke
Deals damage to all enemies equal to 130% of ATK while inflicting Diseased for 2 turns. Cooldown: 3 turns.
- Damage increased to 105%
- Damage increased to 110%
- Damage increased to 115%
- Damage increased to 120%
- Damage increased to 130%
- Cooldown reduced by 1turn(s)
Captain
Increases ally ACC in Ritual and Sonic Miracles by 40%