Rarity | |
Attribute | Flow |
Role | Fighter |
Buffs & Debuffs
Buffs
Recovery
Debuffs
Absorb AP
Mona (Artemis) Basic Information
Mona is a strong Fighter, particularly against larger groups where she has a reasonable chance of landing criticals.
A critical hit with Mona’s Lunar Hail will deal significant damage against all enemies. Similarly, Hunter’s Mark damages the enemy team with the added bonus of restoring Mona’s Health and AP.
Recommended Sets
War Machine Set x4
ATK +30%
Fiery Incandescence Set x2
C. RATE +20%
War Machine Set x4
ATK +30%
Sword Avatara Set x2
Grants a 25% chance of using Counterattack upon taking damage
Mona (Artemis) Abilities
Moonshot
Strikes an enemy, dealing damage equal to 130% of ATK. Gains an additional turn if this attack kills the enemy.
- Damage increased to 105%
- Damage increased to 110%
- Damage increased to 115%
- Damage increased to 120%
- Damage increased to 130%
Warm Harmonics (Passive)
Deals damage equal to 70% of ATK to all enemies, and restores HP equal to 30% of total damage dealt. Cooldown: 3 turns.
- Healing amount increased to 18%
- Healing amount increased to 21%
- Healing amount increased to 24%
- Healing amount increased to 27%
- Healing amount increased to 30%
After Ascension:
Deals damage equal to 70% of ATK to all enemies, and restores HP equal to 30% of total damage dealt, and absorbs 10% AP from each enemy. Cooldown: 3 turns.
Lunar Hail
Attacks all enemies 4 times, dealing total damage equal to 115% of ATK. Damage from this attack is increased by 30% upon a critical hit. Cooldown: 3 turns.
- Damage increased to 105%
- Damage increased to 115%
Captain Ability
Increases ally ATK by 24%