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Cecilia (Isis)

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Cecilia (Isis)

Cecilia Isis
Rarity 5star
Attribute shimmer icon small Shimmer
Role Support

Buffs & Debuffs

Buffs

AP UpDispel DebuffsHealingReviveShield

Debuffs

Cecilia (Isis) Basic Information

Cecilia is a support Esper who provides team-wide healing and revival.
Gemstone Feathers deals damage based on ATK and max HP.
Crimson Protection causes Isis to revive all dead allies upon her death with a post-ascension AP increase to allies.
Ruby Coronet clears team-wide debuffs, recovers HP, and grants Immunity.

Recommended Sets

Abiding Panacea Set x4
Healing Efficacy +30%

Adamantine

Adamantine Set x2
All Allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns

Wind Walker

Wind Walker Set x4
SPD +25%

Adamantine

Adamantine Set x2
All Allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns

Cecilia (Isis) Abilities

Gemstone Feathers

Deals damage to an enemy equal to 30% of ATK plus 5.5% of max HP. Converts 100% of damage dealt into healing.

  • Damage rate based on max HP increased to 3.5%
  • Damage rate based on max HP increased to 4%
  • Damage rate based on max HP increased to 4.5%
  • Damage rate based on max HP increased to 5%
  • Damage rate based on max HP increased to 5.5%
Crimson Protection

When Cecilia dies, heals all team members by 15% of max HP and revives all dead allies with HP equal to 15% of max HP, and grants a Shield to all team members equal to 50% of their max HP for 1 turn. This passive can be triggered once per battle.

After Ascension:

When Cecilia dies, heals all team members by 15% of max HP and revives all dead allies with HP equal to 15% of max HP, and grants a shield to all team members equal to 50% of their max HP for 1 turn, increasing all team members’ AP by 50%. This passive can be triggered once per battle.

Ruby Coronet

Removes all debuffs from allied Espers, heals 35% of their max HP, and grants them Immunity for 1 turn. Cooldown: 4 turns.

  • Healing amount increased to 27%
  • Healing amount increased to 29%
  • Healing amount increased to 32%
  • Healing amount increased to 35%
  • Cooldown reduced by 1 turn(s)

Captain Ability

Increases ally HP in Point War by 40%

3.7/5 – (3 votes)

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