![Drew Anubis Drew Anubis](https://cdn.dislyte.net/wp-content/uploads/2022/06/Drew-Anubis.png)
Rarity | ![]() |
Attribute | ![]() |
Role | Fighter |
Buffs & Debuffs
Buffs
Debuffs
DEF Down
Drew (Anubis) Basic Information
Drew is a very strong assassin against fragile enemies.
Death’s Judgment can trigger up to two bonus attacks in a row that ignore DEF upon successfully slaying an enemy.
Recommended Sets
![War Machine War Machine](https://cdn.dislyte.net/wp-content/uploads/2022/06/War-Machine.png)
War Machine Set x4
ATK +30%
![Fiery Incandescence Fiery Incandescence](https://cdn.dislyte.net/wp-content/uploads/2022/06/Fiery-Incandescence.png)
Fiery Incandescence Set x2
C. RATE +20%
![War Machine War Machine](https://cdn.dislyte.net/wp-content/uploads/2022/06/War-Machine.png)
War Machine Set x4
ATK +30%
![master grove master grove](https://cdn.dislyte.net/wp-content/uploads/2022/06/master-grove.png)
Master Grove Set x2
HP +25%
Drew (Anubis) Abilities
![image 89 image 89](https://cdn.dislyte.net/wp-content/uploads/2022/06/image-89.png)
Piercing Strike
Strikes a target, dealing damage equal to 130% of ATK. If a critical hit is triggered, reduces the cooldown of Death’s Judgment by 1 turn.
- Damage increased to 105%
- Damage increased to 110%
- Damage increased to 120%
- Damage increased to 130%
![image 90 image 90](https://cdn.dislyte.net/wp-content/uploads/2022/06/image-90.png)
Shadow Shock
Deals damage to an enemy equal to 220% of ATK with a(n) 85% chance of inflicting DEF Down for 2 turns. Cooldown: 2 turns.
- Trigger Chance increased to 75%
- Damage increased to 220%
- Trigger Chance increased to 85%
- Cooldown reduced by 1 turn(s)
![image 91 image 91](https://cdn.dislyte.net/wp-content/uploads/2022/06/image-91.png)
Death’s Judgment
Deals damage equal to 260% of ATK to a target. If target dies, perform a bonus attack against a random enemy, dealing damage equal to 150% of ATK. The bonus attack can be triggered up to 2 times within a turn. Cooldown: 3 turns.
- Damage increased to 230%
- Damage increased to 240%
- Damage increased to 260%
- Cooldown reduced by 1 turn(s)
After Ascension:
Deals damage equal to 260% of ATK to a target. If target dies, perform a bonus attack against a random enemy, dealing damage equal to 150% of ATK. The bonus attack ignores enemy DEF and can be triggered up to 2 times within a turn. Cooldown: 3 turns.
Captain Ability
None.