Buffs & Debuffs
Reduce HP Ceiling, Steal Buffs
Hyde (Hades) Basic Information
Hyde is a strong DPS Esper with an unusual immunity to all types of buffs and debuffs.
Hyde’s passive, Reaper, reduces all damage taken by 10% and renders Hyde immune to the effects of any buffs and debuffs. Hyde’s ATK increases when buffs or debuffs are applied. When a teammate dies, Hyde gains a huge ATK boost.
His Cerberus can damage a target while stealing their buffs and restoring HP.
Hades Set x4
Sword Avatara Set x2
Grants a 25% chance of using Counterattack upon taking damage
Hades Set x4
Fiery Incandescence Set x2
C. RATE +20%
Hyde (Hades) Abilities
Attacks an enemy twice, each dealing damage equal to 65% of ATK while stealing 2 buffs and reducing target’s HP ceiling by 100% of the damage dealt in this attack.
- Damage increased to 55%
- HP ceiling decrease increased to 90%
- Damage increased to 60%
- HP ceiling decrease increased to 100%
- Damage increased to 65%
Hyde is immune to buffs and debuffs and takes 10% reduced damage from all sources. Grants a Breath of the Deep stack per attempt to buff or debuff Hyde; grants 10 Breath of the Deep stacks upon the death of an ally. Max 50 stacks. When taking the first deadly hit in a battle, Hyde survives and restores HP based on current Breath of the Deep stacks, each restoring 1% of max HP.
Steals 1 buff from each enemy and deals damage to all enemies equal to 110% of ATK. Cooldown: 4 turns.
- Damage increased to 95%
- Damage increased to 100%
- Damage increased to 105%
- Damage increased to 110%
- Cooldown reduced by 1 turn(s)
Steals 1 buff from each enemy and deals damage to all enemies equal to 110% of ATK. Converts 30% of the damage dealt in this attack into healing. Cooldown: 4 turns.
Increases ally RESIST in Point War by 50%