Rarity | |
Attribute | Wind |
Role | Controller |
Buffs & Debuffs
Buffs
Debuffs
Petrification, Poison
Jacob (Jormungand) Basic Information
Jacob’s new serpentine nature can deliver a powerful toxic payload. Jacob himself is immune to Poison debuffs and can inflict control debuffs on enemies already suffering from its effects.
Jacob’s passive, Entoxification confers team-wide Poison immunity and empowers team members with a “Fangs” buff that Poison enemies struck.
Dust To Dust is guaranteed to strike all enemy forces and has a chance of inflicting Poison or Petrification against already Poisoned targets.
Recommended Sets
Wind Walker Set x4
SPD +25%
Apollo’s Bow Set x2
ACC +25%
Ocean Waves Set x4
Grants a 35% chance of reducing all ability cooldowns by 1 turn at the start of each turn
Apollo’s Bow Set x2
ACC +25%
Jacob (Jormungand) Abilities
Serpentine
Deals damage to an enemy equal to 120% of ATK with a(n) 80% chance of inflicting Poison for 2 turns.
- Damage increased to 110%
- Trigger Chance increased to 70%
- Damage increased to 120%
- Trigger Chance increased to 80%
Entoxification
Grants Fangs to all allied Espers for 2 turns, during which time, receiving damage has a(n) 70% chance of inflicting Poison on the attacker for 1 turn. Cooldown: 3 turns.
- Trigger Chance increased too 60%
- Trigger Chance increased too 70%
- Cooldown reduced by 1 turn(s)
Dust to Dust
Deals damage to all enemies equal to 120% of ATK with a(n) 80% chance of inflicting Poison for 2 turns. This attack can’t be dodged. Cooldown: 4 turns.
- Damage increased to 110%
- Trigger Chance increased to 80%
- Damage increased to 120%
- Cooldown reduced by 1 turn(s)
After Ascension:
Deals damage to all enemies equal to 120% of ATK with a(n) 80% chance of inflicting Poison for 2 turns. This attack can’t be dodged. Cooldown: 4 turns. If Poison is succesfully inflicted or the target is already affected by Poison, then inflicts Petrification for 1 turn.
Captain
Increases ally HP in Ritual and Sonic Miracles by 30%