Sienna (Gaia)

Sienna Gaia avatar
Attributewind icon small Wind

Buffs & Debuffs




Reduce AP, Stun

Sienna (Gaia) Basic Information

Sienna is a support Esper who can not only increase her and an ally’s AP, but can also grant team-wide ATK Up and SPD Up, and clear the target’s AP while inflicting Stun.
Guardian Vine increases her and an ally’s AP.
Earth’s Blessing increases the whole team’s ATK and SPD.
Wrath of the World clears the target’s AP while inflicting Stun. She can also gain another turn upon ascension.

Recommended Sets

Wind Walker

Wind Walker Set x4
SPD +25%


Adamantine Set x2
All Allies start battle with a Shield equal to 15% of max HP. Lasts 2 turns

Abiding Panacea

Abiding Panacea Set x4
Healing Efficacy +30%

master grove

Master Grove Set x2
HP +25%

Clara (Hera) Abilities

Guardian Vine

Guardian Vine

Deals damage to an enemy equal to 125% of ATK and grants an extra 15% AP to Gaia and a random ally.

  • Damage increased to 105%
  • Damage increased to 110%
  • Damage increased to 115%
  • Damage increased to 120%
  • Damage increased to 125%

Earths Blessing

Earth’s Blessing

Grants ATK Up and SPD Up to all allied Espers for 2 turns. Cooldown: 4 turns.

  • Cooldown reduced by 1 turn(s)
  • Cooldown reduced by 1 turn(s)

Wrath of the World

Wrath of the World

Deals damage equal to 120% of ATK against all enemies, clears their AP. If the target’s AP gets to 0% later, has a(n) 60% chance of inflicting Stun for 1 turn. Cooldown: 6 turns.

  • Damage increased by 110%
  • Trigger Chance increased to 50%
  • Damage increased by 120%
  • Trigger Chance increased to 60%
  • Cooldown reduced by 1 turn(s)

After Ascension:

Deals damage equal to 120% of ATK against all enemies, clears their AP, and gains another turn. If the target’s AP gets to 0% later, has a(n) 60% chance of inflicting Stun for 1 turn. Cooldown: 6 turns.

captain resist green

Captain Ability

Increases ally RESIST by 40%

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