Triki (Loki)

Triki Loki
Rarity5star
Attributewind icon small Wind
RoleController

Buffs & Debuffs

Buffs

Debuffs

Dispel Buffs, Miss Rate Up, Petrification, Stun, Transfer Debuffs

Triki (Loki) Basic Information

Triki is a disabler Esper skilled at subverting the enemy’s designs with a mix of crafty debuffs.
Triki’s passive, Gambit, prevents any of his attacks from missing and damages and controls any enemy trying rid themselves of a debuff before the proper time. This makes him a nightmare for Espers with strong dispels.
Revolver damages the entire enemy force, inflicts a Miss Rate Up debuff, has a chance of dispelling 1 debuff from all enemies, and extends the current duration on all debuffs affecting targets by a turn.

Recommended Sets

Wind Walker

Wind Walker Set x4
SPD +25%

apollos bow

Apollo’s Bow Set x2
ACC +25%

Wind Walker

Wind Walker Set x4
SPD +25%

Sword Avatara

Sword Avatara Set x2
Grants a 25% chance of using Counterattack upon taking damage

Triki (Loki) Abilities

image 67

Greenflames

Attacks an enemy twice, dealing damage equal to 30% and 110% of ATK separately. Each strike transfers a debuff from Loki to the target. If successfully transferred, then has a(n) 70% chance of inflicting Stun for 1 turn.

  • Damaged of the second strike increased to 90%
  • Trigger Chance increased to 60%
  • Damaged of the second strike increased to 100%
  • Trigger Chance increased to 70%
  • Damaged of the second strike increased to 110%

image 66

Gambit

Loki’s attack won’t miss. Any enemy who has their debuff end ahead of time will lose 30% of their current HP as well as their buffs and receive¬†Petrification¬†for 1 turn.


image 65

Revolver

Attacks all enemies 3 times, each dealing damage equal to 40% of ATK with a 75% chance of dispelling 1 buff from targets and inflicting Miss Rate Up for 2 turns. The first strike extends all target debuffs by 1 turn. Cooldown: 4 turns.

  • Damage increased to 37%
  • Trigger Chance increased to 70%
  • Damage increased to 40%
  • Trigger Chance increased to 75%
  • Cooldown reduced by 1 turn(s)

green captain acc

Captain Ability

Increases ally ACC by 40%

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